dwm

my build of dwm
git clone git://git.hanetzok.net/dwm
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config.def.h (9314B)


      1 /* See LICENSE file for copyright and license details. */
      2 
      3 /* appearance */
      4 static const unsigned int borderpx  = 2;        /* border pixel of windows */
      5 static const unsigned int snap      = 32;       /* snap pixel */
      6 static const unsigned int gappih    = 10;       /* horiz inner gap between windows */
      7 static const unsigned int gappiv    = 10;       /* vert inner gap between windows */
      8 static const unsigned int gappoh    = 10;       /* horiz outer gap between windows and screen edge */
      9 static const unsigned int gappov    = 10;       /* vert outer gap between windows and screen edge */
     10 static const int smartgaps          = 0;        /* 1 means no outer gap when there is only one window */
     11 static const int swallowfloating    = 0;        /* 1 means swallow floating windows by default */
     12 static const int showbar            = 1;        /* 0 means no standard bar */
     13 static const int topbar             = 1;        /* 0 means standard bar at bottom */
     14 static const int extrabar           = 1;        /* 0 means no extra bar */
     15 static const char statussep         = ';';      /* separator between statuses */
     16 static const char *fonts[]          = { "monospace:size=10" };
     17 static const char dmenufont[]       = "monospace:size=10";
     18 static const char col_normbg[]      = "#282A36";
     19 static const char col_normfg[]      = "#FF79C6";
     20 static const char col_normbrd[]     = "#282A36";
     21 static const char col_selbg[]       = "#FF79C6";
     22 static const char col_selfg[]       = "#282A36";
     23 static const char col_selbrd[]      = "#FFB86C";
     24 static const char *colors[][3]      = {
     25 	/*               fg          bg          border   */
     26 	[SchemeNorm] = { col_normfg, col_normbg, col_normbrd },
     27 	[SchemeSel]  = { col_selfg,  col_selbg,  col_selbrd  },
     28 };
     29 
     30 typedef struct {
     31 	const char *name;
     32 	const void *cmd;
     33 } Sp;
     34 const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL };
     35 const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL };
     36 const char *spcmd3[] = {"st", "-n", "pmixer", "-g", "144x41", "-e", "pulsemixer", NULL };
     37 const char *spcmd4[] = {"keepassxc", NULL };
     38 const char *spcmd5[] = {"thunar", NULL };
     39 static Sp scratchpads[] = {
     40 	/* name          cmd  */
     41 	{"spterm",      spcmd1},
     42 	{"spranger",    spcmd2},
     43 	{"pmixer",      spcmd3},
     44 	{"keepassxc",   spcmd4},
     45 	{"thunar",      spcmd5},
     46 };
     47 
     48 /* tagging */
     49 static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
     50 static const Rule rules[] = {
     51 	/* xprop(1):
     52 	 *	WM_CLASS(STRING) = instance, class
     53 	 *	WM_NAME(STRING) = title
     54 	 */
     55 	/* class        instance     title       tags mask    isfloating  isterminal  noswallow  monitor */
     56 	{ "Gimp",       NULL,	     NULL,       0,	      1,	        0,          0,         -1 },
     57 	{ NULL, "Msgcompose",	     NULL,       0,	      1,	        0,          0,         -1 },
     58 	{ NULL,         "spterm",    NULL,       SPTAG(0),    1,		1,          0,         -1 },
     59 	{ NULL,	        "spfm",	     NULL,       SPTAG(1),    1,		1,	    0,         -1 },
     60 	{ NULL,	        "pmixer",    NULL,       SPTAG(2),    1,		1,	    0,         -1 },
     61 	{ NULL,	        "keepassxc", NULL,       SPTAG(3),    1,		0,          0,         -1 },
     62 	{ NULL,	        "thunar",    NULL,       SPTAG(4),    1,		0,          0,         -1 },
     63 };
     64 
     65 /* layout(s) */
     66 static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
     67 static const int nmaster     = 1;    /* number of clients in master area */
     68 static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
     69 static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
     70 
     71 static const Layout layouts[] = {
     72 	/* symbol     arrange function */
     73 	{ "[]=",      tile },    /* first entry is default */
     74 	{ "><>",      NULL },    /* no layout function means floating behavior */
     75 	{ "[M]",      monocle },
     76 	{ "[][]=",    tilewide },
     77 };
     78 
     79 /* key definitions */
     80 #define MODKEY Mod4Mask
     81 #define TAGKEYS(KEY,TAG) \
     82 	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
     83 	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
     84 	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
     85 	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
     86 
     87 /* helper for spawning shell commands in the pre dwm-5.0 fashion */
     88 #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
     89 
     90 /* commands */
     91 static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
     92 static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_normbg, "-nf", col_normfg, "-sb", col_selbg, "-sf", col_selfg, NULL };
     93 static const char *termcmd[]  = { "st", NULL };
     94 
     95 static const Key keys[] = {
     96 	/* modifier                     key        function        argument */
     97 	{ MODKEY,                       XK_Return, spawn,          {.v = termcmd } },
     98 	{ MODKEY,                       XK_space,  zoom,           {0} },
     99 	{ MODKEY,                       XK_Tab,    view,           {0} },
    100 	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
    101 	{ MODKEY,                       XK_Left,   focusmon,       {.i = -1 } },
    102 	{ MODKEY,                       XK_Right,  focusmon,       {.i = +1 } },
    103 	{ MODKEY|ShiftMask,             XK_Left,   tagmon,         {.i = -1 } },
    104 	{ MODKEY|ShiftMask,             XK_Right, tagmon,         {.i = +1 } },
    105 	{ MODKEY,                       XK_b,      togglebar,      {0} },
    106 	{ MODKEY|ShiftMask,             XK_b,      toggleextrabar, {0} },
    107 	{ MODKEY,                       XK_d,      spawn,          {.v = dmenucmd } },
    108 	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
    109 	{ MODKEY,                       XK_g,      togglegaps,     {0} },
    110 	{ MODKEY|ShiftMask,             XK_g,      defaultgaps,    {0} },
    111 	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
    112 	{ MODKEY,            		XK_i,	   togglescratch,  {.ui = 4 } },
    113 	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
    114 	{ MODKEY|ShiftMask,             XK_j,      incrgaps,       {.i = -1 } },
    115 	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
    116 	{ MODKEY|ShiftMask,             XK_k,      incrgaps,       {.i = +1 } },
    117 	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
    118 	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
    119 	{ MODKEY,                       XK_o,      incnmaster,     {.i = +1 } },
    120 	{ MODKEY|ShiftMask,             XK_o,      incnmaster,     {.i = -1 } },
    121 	{ MODKEY,            		XK_p,	   togglescratch,  {.ui = 2 } },
    122 	{ MODKEY,                       XK_q,      killclient,     {0} },
    123 	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} },
    124 	{ MODKEY|ControlMask|ShiftMask, XK_q,      quit,           {1} },
    125 	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
    126 	{ MODKEY,            		XK_u,	   togglescratch,  {.ui = 1 } },
    127 	{ MODKEY,                       XK_w,      setlayout,      {.v = &layouts[3]} },
    128 	{ MODKEY,            		XK_x,	   togglescratch,  {.ui = 3 } },
    129 	{ MODKEY,            		XK_y,  	   togglescratch,  {.ui = 0 } },
    130 	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
    131 	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
    132 	TAGKEYS(                        XK_1,                      0)
    133 	TAGKEYS(                        XK_2,                      1)
    134 	TAGKEYS(                        XK_3,                      2)
    135 	TAGKEYS(                        XK_4,                      3)
    136 	TAGKEYS(                        XK_5,                      4)
    137 	TAGKEYS(                        XK_6,                      5)
    138 	TAGKEYS(                        XK_7,                      6)
    139 	TAGKEYS(                        XK_8,                      7)
    140 	TAGKEYS(                        XK_9,                      8)
    141 };
    142 
    143 /* button definitions */
    144 /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
    145 static const Button buttons[] = {
    146 	/* click                event mask      button          function        argument */
    147 	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
    148 	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
    149 	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
    150 	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
    151 	{ ClkExBarLeftStatus,   0,              Button2,        spawn,          {.v = termcmd } },
    152 	{ ClkExBarMiddle,       0,              Button2,        spawn,          {.v = termcmd } },
    153 	{ ClkExBarRightStatus,  0,              Button2,        spawn,          {.v = termcmd } },
    154 	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
    155 	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
    156 	{ ClkClientWin,         MODKEY,         Button1,        resizemouse,    {0} },
    157 	{ ClkTagBar,            0,              Button1,        view,           {0} },
    158 	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
    159 	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
    160 	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
    161 };
    162